Brawl - Diddy Kong - Subaction - SpecialAirHiStart

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Stats

IASA: None
Subaction Index: 0x1e5

Scripts

Main

  1. UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.5), Scalar(0.0), Value(1)] }
  2. AsyncWait(3.0)
  3. ModelChanger { reference: 0, switch_index: 2, bone_group_index: 0 }

GFX

  1. Goto(SpecialHiStart GFX 0xd250)

SFX

    Other